Flora Defense 0.2.1 - Enemy update 1/2
Flora Defense » Devlog
New content
- Artifacts
- Enemies will occasionally spawn carrying an artifact, can be told apart by them emitting fire energy
- On death; the artifact will be dropped and release an area of fire influence
- Dropped artifacts degrade over time, lasting longer at higher difficulties
- HP bar indicating remaining time
- Enemies gain bonus to attack when standing on a tile with fire influence
- Visual effects for when fire or life influences on a tile increase
Bugs Fixed
- Some hover info not disappearing when cursor moves away
- Support plant nil reference crash
- Enemies receiving multiple simultaneous attacks at death caused waves to end prematurely
- Optimized enemy creation / recycling code
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Flora Defense
Grow your base, defend, research upgrades, repeat
Status | In development |
Author | Buff Vendor |
Genre | Strategy |
Tags | Tower Defense, upgrades |
Languages | English |
More posts
- Flora Defense 0.4.1May 11, 2021
- Flora Defense 0.4 - SpiritsMay 01, 2021
- Update 0.3.1 - Preparing for free limited versionSep 29, 2020
- Update 0.3.0 unstableAug 08, 2020
- Flora Defense 0.2.2 - Enemy update 2/2Jun 16, 2020
- UI changes and feedback messagesMay 09, 2020
- Main Menu UpdateApr 28, 2020
- More bugs fixedApr 16, 2020
- Bug fix updateApr 15, 2020
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